- Player speed and acceleration
- Jump height and gravity
- Enemy size, speed, and spawn rate
- Fire rate and projectile speed
- Arena or level dimensions
- Score multipliers and timers
\ No credits, no waiting The Mechanics Editor bypasses the AI entirely. That means no credits are consumed and no generation time needed. It’s direct, immediate control over your game’s feel. The right workflow Use the AI to build the game’s structure and features. Then switch to the Mechanics Editor to dial in the feel — tweak speed until it feels snappy, adjust gravity until jumping feels satisfying. This combination of AI generation and manual tuning is the fastest path to a polished, playable game.
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How to add new values to Game Mechanics
After you add something new to game, you may need it’s values to Game Mechanics Panel too. For this you can write something like this to AI Chat.add camera angle and zoom to game mechanics