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The Assets tab is your game’s media library. Every image, sound, 3D model, or font you want to use in your game lives here. Switch to it by clicking Assets in the top center tab bar. Uploading assets You can upload assets in two ways — either from the Assets tab directly, or by clicking + Add Asset in the chat panel without leaving your conversation. Supported asset types are:
  • Images — backgrounds, characters, UI elements (PNG, JPG)
  • 3D Models — GLB and GLTF files for 3D games
  • Spritesheets — layered frames for animations
  • Parallax Backgrounds — layered images that create depth and motion
  • Audio — music and sound effects (MP3, WAV, OGG)
  • Fonts — custom typefaces (TTF, OTF, WOFF)
Using assets in your game Once uploaded, assets can be used in two ways. The first is by referencing them in the chat using @ — type @ in the prompt bar, pick the asset by name, and the AI uses it in the game. The second is by pasting the asset URL directly into the Code tab if you’re making a manual edit. Keeping things organized Assets belong to the game they were uploaded to. Naming your files clearly before uploading makes them easier to find and reference — especially as your library grows.