> ## Documentation Index
> Fetch the complete documentation index at: https://docs.pixelfork.ai/docs/llms.txt
> Use this file to discover all available pages before exploring further.

# Code Tab

The Code tab gives you full visibility into the game Pixelfork generates. Every game is built as a single self-contained `index.html` file — and you can read and edit every line of it here. Switch to it by clicking **Code** in the top center tab bar.

**What you'll find**

The file contains everything — game logic, visuals, physics, UI, and audio handling all in one place. It's structured HTML, CSS, and JavaScript. Even if you're not a developer, it's worth opening at least once to understand what Pixelfork is actually generating under the hood.

**Editing directly**

You can make changes directly in the Code tab without using the AI at all. This is useful for small targeted fixes — tweaking a color, adjusting a size, changing a text label — where a full AI generation would be overkill. Direct code edits don't use any credits.

**When to use the Code tab vs the AI**

Use the AI chat for anything structural — new mechanics, new levels, redesigned layouts, new features. Use the Code tab for surgical edits where you know exactly what needs changing. The two approaches complement each other well.

**Version safety**

Every direct edit you make in the Code tab creates a new version automatically — just like AI generations do. So you can experiment freely in the code knowing you can always roll back to a previous version with one click.
